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161. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
Hello I posted an update recently in the old rapid missile thread on this topic but I assume many of you haven't been watching that so I'm making a new thread for the time being with some updates for 1.1. The basic gist is that we aren't satisfi...
- by CCP Rise - at 2014.01.21 11:16:00
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162. CCP Show us the Timers! - in Player Features and Ideas Discussion [original thread]
+1 I'm trying to make improvements happen on this topic as soon as possible. It's a bit touchy because the HUD generally (along with most of the major interface components) could use a lot of work so there's a hesitance to commit to small changes...
- by CCP Rise - at 2014.01.16 15:25:00
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163. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Hi, time to visit this thread again! I wanted to let those of you still paying attention here know that we aren't satisfied with the current state of rapid launchers and are expecting to make changes in coming releases to improve the situation. ...
- by CCP Rise - at 2014.01.09 15:43:00
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164. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Morning! A small update for you guys - going to adjust the warp Nestor's warp speed to match Battlecruiser warp speed rather than Battleship. That is a warp speed multiplier of 2.5 rather than 2.0. This suggestion has come up a few times and it ...
- by CCP Rise - at 2014.01.09 11:25:00
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165. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
I can't really say anything about the art since I don't work on it. Personally, I think the art guys do amazing work and Nestor is no exception but it is of course very subjective.
- by CCP Rise - at 2014.01.08 14:44:00
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166. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Quote: An example of this broken market is the fact that we don't see any navy drakes being flown. Why? A lot of what you're saying is true but this is the part that isn't. Navy Drakes are being flown. Yesterday Navy Drakes made about 5000...
- by CCP Rise - at 2014.01.08 13:36:00
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167. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Hi guys, sorry for the winter break in communication. Hope you all had a good holiday! I've been catching up a bit here and I'll try to comment on some of what I'm seeing. There's a lot of concern about the price, which is completely understand...
- by CCP Rise - at 2014.01.08 11:12:00
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168. [Video Project] One Man Crew - Collective Solo PvP - in My EVE [original thread]
I can't wait to see what comes from this - hope everything is on track and going well for you guys
- by CCP Rise - at 2013.12.19 14:40:00
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169. Sticky:Dev blog: Twitch integration is here! - in EVE Information Portal [original thread]
Judas II wrote: How does this ingame feature deal with external audio recording? (ie mic) Can we give live microphone comments while streaming? Yes. Your stream will contain all the audio going on on your system. Microphone input/comms/music...
- by CCP Rise - at 2013.12.09 16:02:00
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170. Sticky:Dev blog: Twitch integration is here! - in EVE Information Portal [original thread]
I streamed EVE in the past in a really sensitive intel environment and did it with no delay or very little delay. I felt that what you gain strategically wasn't worth what I gave up by not being able to talk with stream viewers in real time. It's ...
- by CCP Rise - at 2013.12.09 16:01:00
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171. Sticky:Dev blog: Twitch integration is here! - in EVE Information Portal [original thread]
We are restricted in what resolutions we can offer based on the twitch SDK, but you can select from a wide range of options and then you can also choose the framerate all the way up to 60fps and then we automatically adjust the bitrate to handle y...
- by CCP Rise - at 2013.12.09 15:55:00
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172. Sticky:Dev blog: Twitch integration is here! - in EVE Information Portal [original thread]
I wish delay was easier to do, it's obviously the most attractive feature addition. Unfortunately it's also the least probable. Currently we can stream straight to twitch from the client without having to taken on any extra server load but to prov...
- by CCP Rise - at 2013.12.09 15:52:00
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173. Sticky:Dev blog: Twitch integration is here! - in EVE Information Portal [original thread]
Jet Burns wrote: You could have put the Mac disclaimer up front so I didn't have to read the wall-o-text. Please show some love for the Mac! Sorry for that =( We are disappointed by the lack of mac support as well. Because of the way we emul...
- by CCP Rise - at 2013.12.09 15:39:00
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174. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
I'm going to add some more words to this fairly bizarre thread! Something that a few of you are at least partially talking about is the difference between power and fun and the relationship between them in this balance pass. I'm extremely intere...
- by CCP Rise - at 2013.12.09 14:32:00
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175. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
marVLs wrote: So in next few hours Rise wil give us some silly arguments about not leting go scaning/data bonuses... great, rebalancing ships with adding another broken, the same and useless hull. I don't really understand the argument for h...
- by CCP Rise - at 2013.12.05 15:05:00
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176. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Okay, another short update: Adding role bonus: 100% bonus to remote armor repairer range We agreed that this will make quality of life a lot better when attempting to use the remote repair bonus without adding too much power. Possibly a more de...
- by CCP Rise - at 2013.12.05 14:25:00
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177. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Hi hi I haven't been in the office today so sorry for the break in communication. I'm still not in actually, so I don't have time to go into tons of depth here but I wanted to address a few of the trends I see so far in the feedback. First, I th...
- by CCP Rise - at 2013.12.04 13:42:00
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178. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
DrunkenNinja wrote: Quote: Nestor 1,000,000 LP 100,000,000 ISK Seriously? This is the same markup in high-sec that the Stratios and Astero get.
- by CCP Rise - at 2013.12.03 17:34:00
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179. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
We can certainly discuss this amount vs range thing. Can you guys help me out saying specifically in relation to it: Do you feel you need added range to be able to run PVE content, or just to PVP, or both? Are you asking for bonus to amount AND b...
- by CCP Rise - at 2013.12.03 17:25:00
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180. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Hi I am very relieved to finally show you the Sisters of EVE Battleship, the Nestor. We weren't able to get it finalized before Rubicon went out, but that's alright because now it makes a nice Christmas present. We all agreed that keeping the co...
- by CCP Rise - at 2013.12.03 16:28:00
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